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(>>> import turtle >>> help (turtle) Help on module turtle: NAME turtle MODULE REFERENCE https://docs.python.org/3.9/library/turtle)
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Version vom 15. Februar 2021, 20:10 Uhr

>>> import turtle >>> help (turtle) Help on module turtle:

NAME

   turtle

MODULE REFERENCE

   https://docs.python.org/3.9/library/turtle
   
   The following documentation is automatically generated from the Python
   source files.  It may be incomplete, incorrect or include features that
   are considered implementation detail and may vary between Python
   implementations.  When in doubt, consult the module reference at the
   location listed above.

DESCRIPTION

   Turtle graphics is a popular way for introducing programming to
   kids. It was part of the original Logo programming language developed
   by Wally Feurzig and Seymour Papert in 1966.
   
   Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it
   the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
   the direction it is facing, drawing a line as it moves. Give it the
   command turtle.right(25), and it rotates in-place 25 degrees clockwise.
   
   By combining together these and similar commands, intricate shapes and
   pictures can easily be drawn.
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